SALAO - a philosophical adventure tablet game based on Ernest Hemingway's novel " The Old Man and the Sea".
Created with analog puppets and cinematic visuals, introducing kids to a classic story through interactive play.
The old cuban fisherman Santiago is SALAO (very unlucky). He used to go fishing with the young boy Manolin, but because of his lack of luck, he is destined to go out to sea all alone.
This "anti-game" allows the player to be passive and experience the game as visual art and act on certain objects, such as animals, memories of the past, hallucinations and physical struggles, which are all described in Hemingway's original story.